
Цитата:
Critical Strikes and Bashes
A Critical Strike is a ladder-based ability that gives the chance to deal a bonus percentage damage on a succesful attack of the weilding unit.
Critical strikes are buff placers on the attack that trigger them, only for ranged units.
Critical Strikes deal the same Attack type as the attacker but with Damage Type Normal (Physical, reduced by armor amount and type)
Stacking:
When two Critical Strikes proc at the same time only the last acquired will work, a skill is considered acquired when the first level is learned, and an item is considered acquired when it's picked up.
The red number shown by Critical Strike is displayed before reductions (this is why images don't show very low red numbers)
A Bash is also a ladder-based skill that gives a chance to deal a fixed amount of bonus damage and stun the target for any duration.
Bashes are buff placers on the attack that trigger them, only for ranged units.
Bonus damage from Bash on a ranged unit will be added to the unit's damage and not dealt separately, this is why you can Lifesteal off MKB.
For ranged units Bashes deal Physical bonus damage (Reduced by armor type and amount) and magical stun (Blockable by Spell Immunity)
For melee units Bashes deal Magical bonus damage (Reduced by spell resistance and blocked by spell immunity) and physical stun (not blockable by spell immunity), the damage is dealt separately.
The stun duration of any bash will not override another stun duration that is longer (if try you stun someone that has 0.5 seconds of stun remaining with a 0.01 seconds stun yours will be ignored but the damage dealt)
Stacking:
When two bashes proc at the same time on a ranged hero only the last one acquired will work (stun and damage wise)
When two bashes proc at the same time on a melee hero they both deal damage and the longest stun duration is taken
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Давай братан, попроси гугл перевести и скажи тогда, что крит(как и баш) для ренжевиков тоже орб, ведь он бафф-плейсер для них как и мьёллнир и срабатывает сам?